The Shroud Runtime supports Windows PC (32 & 64 bit), Mac OS X, iOS, Android, Playstation 3 and Xbox 360 as plugin for Unity or as a static library with a C++ API that can be integrated into any game engine.
It is available for free through the CloakWorks Store for desktop and mobile platforms. Console versions are available for evaluation upon request.
Shroud Studio is a powerful authoring environment designed to simplify the process of creating cloth rigs and attaching them to your game characters. With an easy-to-navigate interface and built-in preview, Shroud Studio gives you all the tools you need to quickly create your cloth and soft-body effects, preview them as they will appear on your target platform, and make changes to perfect your creations.
Content created with either version of Shroud Studio will work with the Shroud Runtime for PC, Mac, iOS and Android. Shroud Studio Professional is required to create content for use on consoles. [/one_half_last]
|Shroud Studio Basic||Shroud Studio Professional|
|Model and animation import formats||FBX, Collada, 3ds, DXF||FBX, Collada, 3ds, DXF|
|Export to any units or coordinate system|
|Interactive Real-time Preview|
|Use custom textures and shaders|
|Blend between skinning and simulation, per-vertex and globally|
|Advanced controls to handle clothing on fast-moving characters|
|Modular architecture lets you mix and match constraints and effects|
|Built-in Performance and Memory Profiler|
|Maximum number of Simulations||1||Unlimited|
|Command-line tool for batch-processing and converting Shroud files|
|May be licensed and used by companies, educational institutions or incorporated entities that had a gross revenue in excess of US$100,000 in their prior fiscal year. See the full license here|
|Updates||Included||Included for 6 months|
|Support||Forums||Ticketed + Forums|
|Download Now||Buy Now|